kinda been neglecting my website in favor of actually creating things but heres a robot. its rigged and ready to go. just creating props for the scene to put him in right now.
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I won the AI sculptjam competition recently. Which is a competition where people compete in a zbrush sculpt challenge. We were given 3 1/2 hours to come up with our own original creation using a reference sheet provided. This is what i came up with... People seemed to like it.
Started making this spider robot for an upcoming game. This isn't a finalized mesh for it, its just a decimated mess in actuality but once I just gotta do a transfer map onto the low poly and it should be ready for rigging.
I realized i haven't posted anything in a while which is ok because I am pretty sure no ones looking anyways, but because of my sudden realization of my lack of updated-ness I decided to post the weapons for BattleGuys. All hand painted textures, all super annoyingly detailed. Obviously the last 2 in the bow set are not done yet, but thats ok because... it is...
This is a Dummy Rig I made for stress tests in the Unity engine for upcoming games we are working on. His name is Carl, he's not much to look at but he works really well. It took me a little less than 2 days(roughly 10 hours) from start to finish.
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